Hydra
Overview and History

Vehicle Specifications   General Stats
Name: Hydra   Threat Value: 1,695
Vehicle Type: Strider   Offensive Value: 4,360
Production Type: Mass Produced   Defensive Value: 313
Cost: 847,500.00 dinars   Miscellaneous Value: 412
Manufacturer: Republic Heavy Industries   Size: 12
Use: Fire Support   Original Default Size: 12
Height: 6.7 meters   Indv. Lemon Dice: 3
Length: meters   Crew: 1
Width: 5.5 meters   Bonus Actions: 0
Avg. Armor Thickness: 122mm
Armor Material: Armoplast   Armor
Standard Op. Weight: 46,250 kg   Light Damage: 25
Primary Move Mode: Walker (35 kph)   Heavy Damage: 50
Secondary Move Mode: ( kph)   Overkill: 75
Deployment Range: 440 km
Sensor Range: 2 km   Vehicle Availability
Communication Range: 20 km   Availability Threshhold: 0
Powerplant: Turbine (x4)   Max Number on Field:
Engine Output: 800hp (x4)  
    Movement
Electronics   Primary Move Mode: Walker
Sensors: +1   Combat Speed: 3
Communications: 0   Top Speed: 6
Fire Control: 0   Secondary Move Mode:
    Combat Speed:
    Top Speed:
    Maneuver: -2

Weapons
Quantity Name Code Arc ACC Damage Range ROF Ammo Special
 1
 Heavy Autocannon
 HAC
 F
 0
 x12
 3/6/12/24
 +1
 600
 
 1
 Heavy Guided Mortar
 HGM
 T
 -1
 x20
 5/10/20/40
 
 60
 MR5, Guid, IF
 1
 Heavy Grenade Launcher
 HGL
 T
 -1
 x20
 2/4/8/16
 +1
 300
 IF
 1
 Anti-Personnel Mortar
 APM
 T
 0
 x4
 2/4/8/16
 
 100
 AE0, MR2, AI, IF
 2
 Heavy Machine Gun
 HMG
 F
 0
 x4
 1/2/4/8
 +3
 400
 AI

Perks
Name Rating Game Effects AUX
 Amphibious
 
 Can move in water hexes
 
 Aquatic Sensors BOTH
 
 Dual Purpose
 AUX
 Backup Sensors
 
 Absorbs first "Sensors" hit
 
 Camo Netting
 
 +1 concealment in Forest or Jungle
 
 ECM
 2
 Offensive Electronic Warfare equipment
 AUX
 HEAT Resistant Armor
 4
 Add to base armor vs HEAT weapons
 
 HEP: Underwater
 
 -
 
 Improved Off-Road
 
 - 1 MP cost, minimum 1 MP
 
 Limited Life Support
 
 Life support for 1 week
 AUX
Flaws
Name Rating Game Effects
 Fragile Chassis
 
 "Structural" hits are one step worse
 Large Sensor Profile
 2
 Subtract rating from Concealment
 Sensor Dependent
 
 Must rely on sensors in combat
Defects
Name Rating Game Effects

Variants
There are no variants.

Designer Notes
After losing six battles during the Leyen Bayou Pacification due to the lack of fire support, the Republican Army put out a contract to replace the hydrophobic Nagas that were assigned to their wetlands combat units. Republic Heavy Industries thus began designing a dedicated wetlands strider. Even by strider standards, the Hydra is a sluggish leviathan. Instead of speed, the Hydrea relies on its surroundings to protect it. Indeed, the thick jungles and swamps of the South barely impede the amphibious Hydra while causing numerous problems for many other combat vehicles. The Hydra is so water-friendly that one favorite ambush tactic is to switch to reserve power and submerge the strider entirely by crouching in a shallow pool, standing up and opening fire only when the enemy is almost overhead. The Hydra relies on a triple barrel turret for most of its firepower. The turret includes a rapid-fire heavy grenade launcher for saturation attacks and a guided anti-vehicle mortar for precision strikes. A smaller, anti-personnel mortar supplements the two larger guns. A nose-mounted 40mm autocannon and a pair of side-mounted gatling guns complete its armament.