Anolis
Overview and History

Vehicle Specifications   General Stats
Name: Anolis   Threat Value: 399
Vehicle Type: Walker   Offensive Value: 336
Production Type: Mass Produced   Defensive Value: 337
Cost: 232,750.00 dinars   Miscellaneous Value: 523
Manufacturer: Territorial Arms   Size: 6
Use: Recon   Original Default Size: 7
Height: 3.9 meters   Indv. Lemon Dice: 3
Length: 2.9 meters   Crew: 1
Width: 3.1 meters   Bonus Actions: 0
Avg. Armor Thickness: 24mm
Armor Material: Armoplast   Armor
Standard Op. Weight: 5238 kg   Light Damage: 11
Primary Move Mode: Walker (52 kph)   Heavy Damage: 22
Secondary Move Mode: Ground (76 kph)   Overkill: 33
Deployment Range: 800 km
Sensor Range: 4 km   Vehicle Availability
Communication Range: 20 km   Availability Threshhold: 4
Powerplant: V-Engine   Max Number on Field: 5
Engine Output: 390hp  
    Movement
Electronics   Primary Move Mode: Walker
Sensors: +1   Combat Speed: 5
Communications: +1   Top Speed: 9
Fire Control: 0   Secondary Move Mode: Ground
    Combat Speed: 7
    Top Speed: 13
    Maneuver: +1

Weapons
Quantity Name Code Arc ACC Damage Range ROF Ammo Special
 1
 Deployable Pack Gun
 DPG
 F
 -1
 x8
 2/4/8/16
 +2
 40
 Dis
 1
 Light Rocket Pack/8
 LRP/8
 FF
 -1
 x12
 1/2/4/8
 +1
 8
 L1 IF
 1
 Light Rocket Pack/8
 LRP/8
 FF
 -1
 x12
 1/2/4/8
 +1
 8
 L1 IF
 1
 Hand Grenade
 HG
 F
 -1
 x15
 0/0/0/0
 
 1
 AI, Dis

Perks
Name Rating Game Effects AUX
 HEP: Desert
 
 -
 
 Target Designator
 2
 Designates targets for guided weapons
 AUX
 Manipulator Arm x2
 6
 Can punch
 
 Weapon Link
 
 L1: LRP/8 LRP/8
 AUX
Flaws
Name Rating Game Effects
 Defective Active Sensors
 1
 Die roll against rating, subtract rating from active sensor rolls if failed
 Random Shutdown
 2
 Must roll above rating +1 on 2d6 to avoid shutdown
 Annoyance
 
 Cramped cockpit; max pilot BLD 0
Defects
Name Rating Game Effects

Variants
There are no variants.

Designer Notes
The Anolis was one of Territorial Arms's earliest attempts at designing a dedicated reconnaissance Gear. Starting from the experience garnered with the Jager and its various bastardized scout offspring, the engineering of Design Team A12 started laying down plans for a highly mobile machine capable of scouting deep into enemy territory. The first simulated test results of the XALV-01 Anolis prototype were promising, though the electronic bay had a nasty tendency to overheat and short out half th e sensor and communication circuitry. This problem stemmed from extreme miniaturization required by the very small size of the Anolis's sensor head. The goal of the design team was to push the envelope of Gear design, especially in the field of electronics: the new forward-mounted head pod design (which would later be used in the Iguana) enabled the pilot to remain safely removed from sensitive (and exposed) systems and maintain a lower profile. Unfortunately, the Anolis design was somewhat ahead of its time and the head had to be redesigned four times before its overheating problem lessened. A cutoff switch was subsequently installed by many field technicians to temporarily shut down the electronics should they overheat. The rest of the Gear also featured superior technology, including a highly efficient and compact SV-76988 V-engine, which allowed for an unprecedented deployment range of 800 kilometers, and TAS-9000 actuators, which gave the Gear unprecedented speed and agility. The power ratio of the Anolis required that it carry only light armor.