| Overview and History |
| Vehicle Specifications | General Stats | |||
| Name: | Walfish | Threat Value: | 1,967 | |
| Vehicle Type: | VTOL | Offensive Value: | 0 | |
| Production Type: | Mass Produced | Defensive Value: | 692 | |
| Cost: | 1,065,458.33 dinars | Miscellaneous Value: | 5,208 | |
| Manufacturer: | Avco Aerodyne | Size: | 12 | |
| Use: | Troop Transport | Original Default Size: | 13 | |
| Height: | meters | Indv. Lemon Dice: | 3 | |
| Length: | 17.2 meters | Crew: | 2 | |
| Width: | 17.6 meters | Bonus Actions: | 1 | |
| Avg. Armor Thickness: | 10mm | |||
| Armor Material: | Composites | Armor | ||
| Standard Op. Weight: | 49,000 kg | Light Damage: | 18 | |
| Primary Move Mode: | Flight (360 kph) | Heavy Damage: | 36 | |
| Secondary Move Mode: | Ground (72 kph) | Overkill: | 54 | |
| Deployment Range: | 2800 km | |||
| Sensor Range: | 4 km | Vehicle Availability | ||
| Communication Range: | 20 km | Availability Threshhold: | 0 | |
| Powerplant: | Jet Engine (x8) | Max Number on Field: | ||
| Engine Output: | 2090hp (x8) | |||
| Movement | ||||
| Electronics | Primary Move Mode: | Flight | ||
| Sensors: | 0 | Combat Speed: | 6 | |
| Communications: | 0 | Top Speed:
Stall Speed: |
12
1 |
|
| Fire Control: | -2 | Secondary Move Mode: | Ground | |
| Combat Speed: | 6 | |||
| Top Speed: | 12 | |||
| Maneuver: | -3 | |||
| Quantity | Name | Code | Arc | ACC | Damage | Range | ROF | Ammo | Special |
|---|
| Name | Rating | Game Effects | AUX |
|---|---|---|---|
| Autopilot | Acts as Level 1 Pilot | ||
| Cargo Bay | 60 cubic meter capacity | ||
| Chaff/Flare Dispenser | 10 shots | ||
| Double Towing Capacity | Can tow twice its own weight | ||
| Ejection System | Crew can survive Overkill result | ||
| HEP: Desert | - | ||
| Improved Off-Road | - 1 MP cost, minimum 1 MP | ||
| Passenger Seating | Seats for 6 passengers | ||
| Reinforced Chassis | Absorbs first "Structural" hit | ||
| Rugged Movement System | Absorbs first "Movement" hit | ||
| Searchlight | FF Arc; Rating times 50 meters | ||
| Vehicle Bay | Up to 11 size points in vehicles |
| Name | Rating | Game Effects |
|---|---|---|
| Large Sensor Profile | Subtract rating from Concealment | |
| Max Climbing Angle | Must move Rating hexes before climbing 1 altitude level | |
| Maximum Ceiling | Can not climb past a specified altitude. | |
| Man. Flaw | Ground reduced in maneuver. |
| Name | Rating | Game Effects |
|---|
| Variants |
| There are no variants. |
| Designer Notes |