| Overview and History |
| Vehicle Specifications | General Stats | |||
| Name: | Southern Field Artillery, Rockets | Threat Value: | 250 | |
| Vehicle Type: | Towed Gun | Offensive Value: | 706 | |
| Production Type: | Mass Produced | Defensive Value: | 43 | |
| Cost: | 150,000.00 dinars | Miscellaneous Value: | 1 | |
| Manufacturer: | Various | Size: | 5 | |
| Use: | Field Artillery | Original Default Size: | 6 | |
| Height: | 2.28 meters | Indv. Lemon Dice: | 3 | |
| Length: | 7.47 meters | Crew: | 1 | |
| Width: | 4.1 meters | Bonus Actions: | 0 | |
| Avg. Armor Thickness: | 11mm | |||
| Armor Material: | Steel | Armor | ||
| Standard Op. Weight: | 3500 kg | Light Damage: | 8 | |
| Primary Move Mode: | Ground (0 kph) | Heavy Damage: | 16 | |
| Secondary Move Mode: | ( kph) | Overkill: | 24 | |
| Deployment Range: | 0 km | |||
| Sensor Range: | 0 km | Vehicle Availability | ||
| Communication Range: | 0 km | Availability Threshhold: | 3 | |
| Powerplant: | None | Max Number on Field: | 5 | |
| Engine Output: | N/A | |||
| Movement | ||||
| Electronics | Primary Move Mode: | Ground | ||
| Sensors: | 0 | Combat Speed: | 0 | |
| Communications: | 0 | Top Speed: | 0 | |
| Fire Control: | 0 | Secondary Move Mode: | ||
| Combat Speed: | ||||
| Top Speed: | ||||
| Maneuver: | -1 | |||
| Quantity | Name | Code | Arc | ACC | Damage | Range | ROF | Ammo | Special |
|---|---|---|---|---|---|---|---|---|---|
| Heavy Rocket Pack/48 | IF |
| Name | Rating | Game Effects | AUX |
|---|---|---|---|
| HEP: Desert | - | ||
| Reinforced Armor | F Arc; add to base armor | ||
| Shielded Weapons | Aborbs first "Weapon" hit |
| Name | Rating | Game Effects |
|---|---|---|
| Exposed Movement System | "Movement" hits are one step worse | |
| No Communications | Cannot perform Communication checks | |
| No Sensors | Cannot perform Active Sensor checks |
| Name | Rating | Game Effects |
|---|
| Variants |
| There are no variants. |
| Designer Notes |
| Towed artillery, while being substantially cheaper than self-propelled guns, is fading fast from the Southern armies, even in the most backwater regions of the Emirates. The problem comes from the rapid response time which Northerners and other enemies have developed. These carriages require some preparation time to be stabilized before firing and need to move quickly after shooting. Unfortunately, this often means the artillery crew has no more than thirty seconds before counter-fire hits their current position, and the high casualty rate outweighs the advantages procured by cheaper artillery carriages. |