| Overview and History |
| Vehicle Specifications | General Stats | |||
| Name: | Myrmidon | Threat Value: | 702 | |
| Vehicle Type: | Walker | Offensive Value: | 1,169 | |
| Production Type: | Testbed Prototype | Defensive Value: | 463 | |
| Cost: | 90,257,142.86 | Miscellaneous Value: | 472 | |
| Manufacturer: | Paxton Arms | Size: | 7 | |
| Use: | Assualt | Original Default Size: | 9 | |
| Height: | 5.0 meters | Indv. Lemon Dice: | 1 | |
| Length: | meters | Crew: | 1 | |
| Width: | 3.8 meters | Bonus Actions: | 0 | |
| Avg. Armor Thickness: | 80mm | |||
| Armor Material: | Durasheet | Armor | ||
| Standard Op. Weight: | 9015 kg | Light Damage: | 20 | |
| Primary Move Mode: | Walker (40 kph) | Heavy Damage: | 40 | |
| Secondary Move Mode: | Ground (65 kph) | Overkill: | 60 | |
| Deployment Range: | 400 km | |||
| Sensor Range: | 2 km | Vehicle Availability | ||
| Communication Range: | 10 km | Availability Threshhold: | 0 | |
| Powerplant: | V-Engine | Max Number on Field: | ||
| Engine Output: | 780hp | |||
| Movement | ||||
| Electronics | Primary Move Mode: | Walker | ||
| Sensors: | +1 | Combat Speed: | 4 | |
| Communications: | +1 | Top Speed: | 7 | |
| Fire Control: | 0 | Secondary Move Mode: | Ground | |
| Combat Speed: | 6 | |||
| Top Speed: | 11 | |||
| Maneuver: | 0 | |||
| Quantity | Name | Code | Arc | ACC | Damage | Range | ROF | Ammo | Special |
|---|---|---|---|---|---|---|---|---|---|
| Very Heavy Autocannon | |||||||||
| Light Autocannon | L1 | ||||||||
| Medium Rocket Pack/36 | IF | ||||||||
| Anti-Personnel Grenade Launcher | AE0, AI, IF | ||||||||
| Vibroblade |
| Name | Rating | Game Effects | AUX |
|---|---|---|---|
| Emergency Medical | Absorbs first "Crew" hit | ||
| HEP: Desert | - | ||
| Manipulator Arm x2 | Can punch | ||
| Reinforced Chassis | Absorbs first "Structural" hit | ||
| Reinforced Crew Compartment | Absorbs first "Crew" hit | ||
| Weapon Link | L1: 2xLAC |
| Name | Rating | Game Effects |
|---|---|---|
| Large Sensor Profile | Subtract rating from Concealment |
| Name | Rating | Game Effects |
|---|
| Variants |
| There are no variants. |
| Designer Notes |