| Overview and History |
| Vehicle Specifications | General Stats | |||
| Name: | Damocles | Threat Value: | 720 | |
| Vehicle Type: | Walker | Offensive Value: | 1,632 | |
| Production Type: | Early Production | Defensive Value: | 313 | |
| Cost: | 720,000.00 marks | Miscellaneous Value: | 213 | |
| Manufacturer: | Hartmore Motor Co | Size: | 9 | |
| Use: | Fire Support | Original Default Size: | 9 | |
| Height: | 8.5 meters | Indv. Lemon Dice: | 3 | |
| Length: | 7.0 meters | Crew: | 2 | |
| Width: | 6.7 meters | Bonus Actions: | 1 | |
| Avg. Armor Thickness: | 145mm | |||
| Armor Material: | Durasheet/Ceramic | Armor | ||
| Standard Op. Weight: | 23,450 kg | Light Damage: | 25 | |
| Primary Move Mode: | Walker (31 kph) | Heavy Damage: | 50 | |
| Secondary Move Mode: | ( kph) | Overkill: | 75 | |
| Deployment Range: | 320 km | |||
| Sensor Range: | 3 km | Vehicle Availability | ||
| Communication Range: | 12 km | Availability Threshhold: | 8 | |
| Powerplant: | V-Engine (x2) | Max Number on Field: | 5 | |
| Engine Output: | 1200hp (x2) | |||
| Movement | ||||
| Electronics | Primary Move Mode: | Walker | ||
| Sensors: | +1 | Combat Speed: | 3 | |
| Communications: | 0 | Top Speed: | 5 | |
| Fire Control: | 0 | Secondary Move Mode: | ||
| Combat Speed: | ||||
| Top Speed: | ||||
| Maneuver: | -2 | |||
| Quantity | Name | Code | Arc | ACC | Damage | Range | ROF | Ammo | Special |
|---|---|---|---|---|---|---|---|---|---|
| Light Artillery Gun | AE0, MR10, IF | ||||||||
| Sniper Laser Cannon | DpRB-1 | ||||||||
| Heavy Machine Gun | AI |
| Name | Rating | Game Effects | AUX |
|---|---|---|---|
| Ammo/Fuel Containment | -2 from hit rolls for Ammo/Fuel Hit results | ||
| Backup Sensors | Absorbs first "Sensors" hit | ||
| HEAT Resistant Armor | Add to base armor vs HEAT weapons | ||
| HEP: Desert | - | ||
| Limited Life Support | Life support for 1 week | ||
| Reinforced Armor | F Arc; add to base armor |
| Name | Rating | Game Effects |
|---|---|---|
| Large Sensor Profile | Subtract rating from Concealment | |
| Sensor Dependent | Must rely on sensors in combat | |
| Annoyance | Continual lurching walking movement | |
| Annoyance | Stale smell in life support system |
| Name | Rating | Game Effects |
|---|---|---|
| Problem Prone | Tighten One bolt, Two come loose | |
| Annoyance Flaw | -1 Piloting to get back up after a fall |
| Variants |
| There are no variants. |
| Designer Notes |
| The Damocles is a new artillery strider being developed by the engineers at Hartmore. Although based on the basic structural frame of the standard Mammoth strider, it features a more massive torso and sheds the two battle arms that normally carry the majority of the armament. the crewmen, one pilot and one system operator/gunner, still sit in the classic tandem configuration. The Damocles's armament is designed with long range fire support in mind. The rear body of the machine has been entirely reconfigured to house the large KLG-675 artillery gun. The gun draws its ammunition from a 20 shot heavily armored clip magazine mounted underneath, where the auxiliary engine is normally located on the Mammoth. The shells are grouped in four salvoes of five, ready to be loaded into the gun. Reliable Sergon Optics laser turrets are placed on the shoulders to protect the unit against air strikes and counter-battery fire. Finally, two underslung machine guns protect the vehicle from any troublesome infantry units. The chassis does not have the battle arms normally used by the standard Mammoth, which often cause problems to inexperienced pilots trying to get the machine back on its feet after a fall. The stabilizer pads of the original design are still present and are put to good use by the Damocles. |