Hunter, Assault
Overview and History

Vehicle Specifications   General Stats
Name: Hunter, Assault   Threat Value: 436
Vehicle Type: Walker   Offensive Value: 616
Production Type: Mass Produced   Defensive Value: 298
Cost: 290,666.67 marks   Miscellaneous Value: 392
Manufacturer: Northco   Size: 6
Use: Assault   Original Default Size: 8
Height: 4.3 meters   Indv. Lemon Dice: 3
Length: 2.9 meters   Crew: 1
Width: 3.0 meters   Bonus Actions: 0
Avg. Armor Thickness: 45mm
Armor Material: Durasheet   Armor
Standard Op. Weight: 6525 kg   Light Damage: 15
Primary Move Mode: Walker (42 kph)   Heavy Damage: 30
Secondary Move Mode: Ground (72 kph)   Overkill: 45
Deployment Range: 500 km
Sensor Range: 2 km   Vehicle Availability
Communication Range: 10 km   Availability Threshhold: 3
Powerplant: V-Engine   Max Number on Field: unlimited
Engine Output: 450hp  
    Movement
Electronics   Primary Move Mode: Walker
Sensors: 0   Combat Speed: 4
Communications: 0   Top Speed: 7
Fire Control: 0   Secondary Move Mode: Ground
    Combat Speed: 6
    Top Speed: 12
    Maneuver: 0

Weapons
Quantity Name Code Arc ACC Damage Range ROF Ammo Special
 1
 Snub Cannon
 SC
 F
 -1
 x28
 1/2/4/8
 
 3
 
 1
 Anti-Personnel Grenade Launcher
 APGL
 FF
 -1
 x3
 1/2/4/8
 
 6
 AE0, AI, IF
 1
 Hand Grenade
 HG
 F
 -1
 x15
 0/0/0/0
 
 3
 AI, Dis
 1
 Vibroblade
 VB
 F
 0
 x8
 0/0/0/0
 
 0
 

Perks
Name Rating Game Effects AUX
 Easy to Modify
 
 +2 to Repair and Modify rolls
 
 HEP: Desert
 
 -
 
 Manipulator Arm x2
 6
 Can punch
 
Flaws
Name Rating Game Effects
Defects
Name Rating Game Effects

Variants
There are no variants.

Designer Notes
The Assault Hunter is in almost every way a standard Hunter-class Gear, with only a simple change in weapons load. In some ways, however, it is a direct successor to the venerable Hunter Commando. Too costly to continue production during the dark days of the War of the Alliance, the Commando had its production stopped after the sixth manufacturing run. The Terranovan military infrastructure was bearing the brunt of the Terran assault, and could not afford to waste what little high technology they had on an older design; the expensive parts the Commando required were instead used on state-of-the-art machines, such as the Jaguar. Still, a machine carrying high firepower was required for anti-armor activities and it needed to be fielded quickly. If it could not deliver it through pinpoint accuracy it would have to do it by brute force.