| Overview and History |
| Vehicle Specifications | General Stats | |||
| Name: | Camel | Threat Value: | 76 | |
| Vehicle Type: | Tractor/Trailer | Offensive Value: | 0 | |
| Production Type: | Mass Produced | Defensive Value: | 29 | |
| Cost: | 38,000.00 marks | Miscellaneous Value: | 198 | |
| Manufacturer: | Mercantile Automotive | Size: | 4 | |
| Use: | Cargo Transport | Original Default Size: | 4 | |
| Height: | 2.92 meters | Indv. Lemon Dice: | 3 | |
| Length: | 6.09 meters | Crew: | 1 | |
| Width: | 2.96 meters | Bonus Actions: | 0 | |
| Avg. Armor Thickness: | 12mm | |||
| Armor Material: | Rolled Steel | Armor | ||
| Standard Op. Weight: | 3,276 kg | Light Damage: | 8 | |
| Primary Move Mode: | Ground (78 kph) | Heavy Damage: | 16 | |
| Secondary Move Mode: | ( kph) | Overkill: | 24 | |
| Deployment Range: | 700 km | |||
| Sensor Range: | 0 km | Vehicle Availability | ||
| Communication Range: | 2 km | Availability Threshhold: | 1 | |
| Powerplant: | Diesel Engine | Max Number on Field: | unlimited | |
| Engine Output: | 1100hp | |||
| Movement | ||||
| Electronics | Primary Move Mode: | Ground | ||
| Sensors: | -5 | Combat Speed: | 7 | |
| Communications: | -2 | Top Speed: | 13 | |
| Fire Control: | -3 | Secondary Move Mode: | ||
| Combat Speed: | ||||
| Top Speed: | ||||
| Maneuver: | -3 | |||
| Quantity | Name | Code | Arc | ACC | Damage | Range | ROF | Ammo | Special |
|---|
| Name | Rating | Game Effects | AUX |
|---|---|---|---|
| Cargo Bay.c | 40 cubic meter capacity | ||
| Double Towing Capacity | Can tow twice its own weight | ||
| HEP: Desert | - | ||
| Passenger Seating | Seats for 2 passengers | ||
| Wide Angle Searchlight | F Arc; Rating times 50 meters |
| Name | Rating | Game Effects |
|---|---|---|
| No Sensors | Cannot perform Active Sensor checks | |
| Exposed Movement System | "Movement" hits are one step worse | |
| Large Sensor Profile | Subtract rating from Concealment |
| Name | Rating | Game Effects |
|---|---|---|
| Movement System Defect | -10% speed (min 1 MP) |
| Variants |
| There are no variants. |
| Designer Notes |
| The Camel is a large and sturdy transport truck frequently used by military and paramilitary groups. Large numbers have been sold all over the planet during the fifty cycles of existence. It was designed as a replacement for century old Dromedary line of trucks, an eight-wheeled design whose sales drastically dropped after cuts in quality turned it into a hopeless lemon. The Camel's frame has six large wheels attached to a heavy-duty suspension. The early design called for an eight-wheeled vehicle just like the Dromedary, but stronger and lighter materials allowed for the reduction to six wheels, greatly simplifying the engineering and reducing the potential for transmission damage. The engine is a diesel type powerplant linked to a high-efficiency computer-controlled transmission. Most Terranovan trucks come with a simple radio system, and the Camel is no exception. Although it is adequate for normal use, its range and the quality of its transmissions are drastically reduced under combat conditions and cannot penetrate ECM. Some Camels are also equipped with a pintle-mounted machine gun situated on the top of the driver's cab, just beside the searchlight. In the Badlands, this is often a valuable deterrent against aggressive animals or against Rovers. |