| Overview and History |
| Vehicle Specifications | General Stats | |||
| Name: | Valkyrie Exo Technical Projection | Threat Value: | 218 | |
| Vehicle Type: | Offensive Value: | 222 | ||
| Production Type: | Mass Produced | Defensive Value: | 39 | |
| Cost: | 218,000.00 | Miscellaneous Value: | 392 | |
| Manufacturer: | Size: | 3 | ||
| Use: | Original Default Size: | 6 | ||
| Height: | 3.6? meters | Indv. Lemon Dice: | 3 | |
| Length: | 1.3? meters | Crew: | 1 | |
| Width: | 2.2? meters | Bonus Actions: | 0 | |
| Avg. Armor Thickness: | ||||
| Armor Material: | Armor | |||
| Standard Op. Weight: | 1500? kg | Light Damage: | 5 | |
| Primary Move Mode: | Walker (40 kph) | Heavy Damage: | 10 | |
| Secondary Move Mode: | ( kph) | Overkill: | 15 | |
| Deployment Range: | 100 km | |||
| Sensor Range: | 2 km | Vehicle Availability | ||
| Communication Range: | 10 km | Availability Threshhold: | 0 | |
| Powerplant: | Max Number on Field: | |||
| Engine Output: | ||||
| Movement | ||||
| Electronics | Primary Move Mode: | Walker | ||
| Sensors: | +1 | Combat Speed: | 4 | |
| Communications: | +1 | Top Speed: | 7 | |
| Fire Control: | 0 | Secondary Move Mode: | ||
| Combat Speed: | ||||
| Top Speed: | ||||
| Maneuver: | +1 | |||
| Quantity | Name | Code | Arc | ACC | Damage | Range | ROF | Ammo | Special |
|---|---|---|---|---|---|---|---|---|---|
| Very Light Railgun | C, Snpr, Stbl |
| Name | Rating | Game Effects | AUX |
|---|---|---|---|
| HEP: Desert | - | ||
| HEP: Extreme Cold | - | ||
| Improved Off-Road | - 1 MP cost, minimum 1 MP | ||
| Jump Jets | Rating times 50m of jump capability | ||
| Limited Life Support | Life support for 1 week | ||
| Manipulator Arm x2 | Can punch | ||
| Stealth | Add rating to Concealment | ||
| Sniper System | +1 to long and Extreme rolls for VLRG | ||
| Stabilizer Mount | Must stop and set for one action to use VLRG |
| Name | Rating | Game Effects |
|---|---|---|
| Exposed Auxiliary Systems | "Aux" hits are one step worse | |
| Exposed Movement System | "Movement" hits are one step worse | |
| Sensor Dependent | Must rely on sensors in combat | |
| Annoyance | Takes forever to get into and out of | |
| Annoyance | Life support system made by the lowest bidder |
| Name | Rating | Game Effects |
|---|
| Variants |
| There are no variants. |
| Designer Notes |