| Overview and History |
| Vehicle Specifications | General Stats | |||
| Name: | Fire Dragon Artillery | Threat Value: | 3,287 | |
| Vehicle Type: | Walker | Offensive Value: | 8,228 | |
| Production Type: | Limited Production | Defensive Value: | 421 | |
| Cost: | 8,964,545.45 | Miscellaneous Value: | 1,210 | |
| Manufacturer: | HA Armor Werks | Size: | 11 | |
| Use: | Fire Support | Original Default Size: | 15 | |
| Height: | 4.6 meters | Indv. Lemon Dice: | 2 | |
| Length: | 8.7 meters | Crew: | 3 | |
| Width: | meters | Bonus Actions: | 1 | |
| Avg. Armor Thickness: | 156mm | |||
| Armor Material: | Armorplast / Ceramite | Armor | ||
| Standard Op. Weight: | 33,890 kg | Light Damage: | 28 | |
| Primary Move Mode: | Walker (41 kph) | Heavy Damage: | 56 | |
| Secondary Move Mode: | Ground (53 kph) | Overkill: | 84 | |
| Deployment Range: | 320 km | |||
| Sensor Range: | 2 km | Vehicle Availability | ||
| Communication Range: | 15 km | Availability Threshhold: | 0 | |
| Powerplant: | Turbine (x3) | Max Number on Field: | ||
| Engine Output: | 900hp (x3) | |||
| Movement | ||||
| Electronics | Primary Move Mode: | Walker | ||
| Sensors: | +1 | Combat Speed: | 4 | |
| Communications: | +1 | Top Speed: | 7 | |
| Fire Control: | +1 | Secondary Move Mode: | Ground | |
| Combat Speed: | 5 | |||
| Top Speed: | 9 | |||
| Maneuver: | -2 | |||
| Quantity | Name | Code | Arc | ACC | Damage | Range | ROF | Ammo | Special |
|---|---|---|---|---|---|---|---|---|---|
| Medium Artillery Gun | AE1, MR15, IF, Stbl | ||||||||
| Light Autocannon | |||||||||
| Light Autocannon | |||||||||
| Medium Flamer | Inc, IF, SlowBurn |
| Name | Rating | Game Effects | AUX |
|---|---|---|---|
| Anti-Missile System | 50 shots | ||
| Automation | Acts as 2 crew | ||
| Backup Sensors | Absorbs first "Sensors" hit | ||
| HEAT Resistant Armor | Add to base armor vs HEAT weapons | ||
| HEP: Desert | - | ||
| Improved Off-Road | - 1 MP cost, minimum 1 MP | ||
| Stabilizer Mount | Must stop and set for one action to use MAG |
| Name | Rating | Game Effects |
|---|---|---|
| Large Sensor Profile | Subtract rating from Concealment | |
| Sensor Dependent | Must rely on sensors in combat |
| Name | Rating | Game Effects |
|---|
| Variants |
| There are no variants. |
| Designer Notes |