Fire Dragon Artillery
Overview and History

Vehicle Specifications   General Stats
Name: Fire Dragon Artillery   Threat Value: 3,287
Vehicle Type: Walker   Offensive Value: 8,228
Production Type: Limited Production   Defensive Value: 421
Cost: 8,964,545.45   Miscellaneous Value: 1,210
Manufacturer: HA Armor Werks   Size: 11
Use: Fire Support   Original Default Size: 15
Height: 4.6 meters   Indv. Lemon Dice: 2
Length: 8.7 meters   Crew: 3
Width: meters   Bonus Actions: 1
Avg. Armor Thickness: 156mm
Armor Material: Armorplast / Ceramite   Armor
Standard Op. Weight: 33,890 kg   Light Damage: 28
Primary Move Mode: Walker (41 kph)   Heavy Damage: 56
Secondary Move Mode: Ground (53 kph)   Overkill: 84
Deployment Range: 320 km
Sensor Range: 2 km   Vehicle Availability
Communication Range: 15 km   Availability Threshhold: 0
Powerplant: Turbine (x3)   Max Number on Field:
Engine Output: 900hp (x3)  
    Movement
Electronics   Primary Move Mode: Walker
Sensors: +1   Combat Speed: 4
Communications: +1   Top Speed: 7
Fire Control: +1   Secondary Move Mode: Ground
    Combat Speed: 5
    Top Speed: 9
    Maneuver: -2

Weapons
Quantity Name Code Arc ACC Damage Range ROF Ammo Special
 1
 Medium Artillery Gun
 MAG
 F
 -2
 x18
 30/60/120/240
 +1
 3
 AE1, MR15, IF, Stbl
 2
 Light Autocannon
 LAC
 L
 0
 x8
 2/4/8/16
 +2
 60
 
 2
 Light Autocannon
 LAC
 R
 0
 x8
 2/4/8/16
 +2
 60
 
 1
 Medium Flamer
 MLF
 F
 +1
 x7
 0/0/0/1
 +1
 100
 Inc, IF, SlowBurn

Perks
Name Rating Game Effects AUX
 Anti-Missile System
 1
 50 shots
 
 Automation
 2
 Acts as 2 crew
 
 Backup Sensors
 
 Absorbs first "Sensors" hit
 
 HEAT Resistant Armor
 6
 Add to base armor vs HEAT weapons
 
 HEP: Desert
 
 -
 
 Improved Off-Road
 
 - 1 MP cost, minimum 1 MP
 
 Stabilizer Mount
 
 Must stop and set for one action to use MAG
 AUX
Flaws
Name Rating Game Effects
 Large Sensor Profile
 2
 Subtract rating from Concealment
 Sensor Dependent
 
 Must rely on sensors in combat
Defects
Name Rating Game Effects

Variants
There are no variants.

Designer Notes