| Overview and History |
| Vehicle Specifications | General Stats | |||
| Name: | Skag ASAT Missile | Threat Value: | 26,946 | |
| Vehicle Type: | Missile | Offensive Value: | 60 | |
| Production Type: | Mass Produced | Defensive Value: | 78,940 | |
| Cost: | 67,365,000.00 $PR | Miscellaneous Value: | 1,838 | |
| Manufacturer: | Paxton Arms | Size: | 6 | |
| Use: | Missile | Original Default Size: | 30 | |
| Height: | 1.16 meters | Indv. Lemon Dice: | 3 | |
| Length: | 9.24 meters | Crew: | 1 | |
| Width: | 1.16 meters | Bonus Actions: | 0 | |
| Avg. Armor Thickness: | Classified | |||
| Armor Material: | Classified | Armor | ||
| Standard Op. Weight: | 3100 kg | Light Damage: | 4 | |
| Primary Move Mode: | Flight (1350 kph) | Heavy Damage: | 8 | |
| Secondary Move Mode: | Space (120 kph) | Overkill: | 12 | |
| Deployment Range: | 2000 km | |||
| Sensor Range: | 2 km | Vehicle Availability | ||
| Communication Range: | 10 km | Availability Threshhold: | 0 | |
| Powerplant: | Chemical Rocket | Max Number on Field: | ||
| Engine Output: | Classified | |||
| Movement | ||||
| Electronics | Primary Move Mode: | Flight | ||
| Sensors: | +1 | Combat Speed: | 23 | |
| Communications: | +1 | Top Speed: | 45 | |
| Fire Control: | 0 | Secondary Move Mode: | Space | |
| Combat Speed: | 2 | |||
| Top Speed: | 4 | |||
| Maneuver: | -2 | |||
| Quantity | Name | Code | Arc | ACC | Damage | Range | ROF | Ammo | Special |
|---|---|---|---|---|---|---|---|---|---|
| Self-Destruct Grenade | AE0, Dis |
| Name | Rating | Game Effects | AUX |
|---|---|---|---|
| Autopilot | Acts as Level 1 Pilot | ||
| Emergency Power Surge.c | In emergency, increase Man, Top Speed, Actions, Weap BR, or Weap DM by +1. Or, can use all of those points to do +2 of one of those (+2, not +1 on two things). | ||
| Fuel Capacity.c | 600 Burn Points | ||
| High Capacity Computer | Advanced and powerful data processing system | ||
| HEP: Space.c | HEP: Extreme Cold, Rad R3, Vacuum | ||
| Stealth | Add rating to Concealment | ||
| Stratosphere Flight | Vehicle can exceed 12km altitude | ||
| Streamlined.c | -1 MP while airborne |
| Name | Rating | Game Effects |
|---|---|---|
| Can Not Glide | Can not gain lift without thrust | |
| Exposed Auxiliary Systems | "Aux" hits are one step worse | |
| Exposed Fire Control Systems | "Fire Control" hits are one step worse | |
| Exposed Movement System | "Movement" hits are one step worse | |
| Fragile Chassis | "Structural" hits are one step worse | |
| Sensor Dependent | Must rely on sensors in combat | |
| Annoyance | Ancient Operating System Language |
| Name | Rating | Game Effects |
|---|
| Variants |
| There are no variants. |
| Designer Notes |
| The Skag is an example of an air-launched or space-launched anti-satellite (ASAT) missile designed and produced by Paxton Arms. When air-launched, the Skag missile spends the first part of its flight aboard the SP-2 Whipsnake space plane. Once the Whipsnake reaches the stratosphere, the Skag is released to make a rapid ascent into space where it seeks out and destroys its target. The Skag can also be space-launched with a similar flight profile. Although primarily intended to destroy satellites, the Skag is perfectly capable of annihilating many orbital targets. |