Electric Ninja II (Dark Warrior)
Overview and History

Vehicle Specifications   General Stats
Name: Electric Ninja II (Dark Warrior)   Threat Value: 1,991
Vehicle Type: Walker   Offensive Value: 1,862
Production Type: Late Prototype   Defensive Value: 604
Cost: 21,569,166.67 Marks   Miscellaneous Value: 3,507
Manufacturer: Black Talon Werks   Size: 6
Use: Electronic Warfare   Original Default Size: 13
Height: 4.6 meters   Indv. Lemon Dice: 1
Length: meters   Crew: 1
Width: 3.2 meters   Bonus Actions: 1
Avg. Armor Thickness: 50mm
Armor Material: Composites   Armor
Standard Op. Weight: 6500 kg   Light Damage: 16
Primary Move Mode: Walker (60 kph)   Heavy Damage: 32
Secondary Move Mode: Ground (90 kph)   Overkill: 48
Deployment Range: 450 km
Sensor Range: 8 km   Vehicle Availability
Communication Range: 20 km   Availability Threshhold: 0
Powerplant: V engine   Max Number on Field:
Engine Output: 650hp  
    Movement
Electronics   Primary Move Mode: Walker
Sensors: +3   Combat Speed: 5
Communications: +2   Top Speed: 10
Fire Control: 0   Secondary Move Mode: Ground
    Combat Speed: 8
    Top Speed: 15
    Maneuver: +1

Weapons
Quantity Name Code Arc ACC Damage Range ROF Ammo Special
 1
 Medium Autocannon
 MAC
 F
 0
 x10
 3/6/12/24
 +1
 60
 
 1
 Light Grenade Launcher
 LGL
 F
 -1
 x15
 1/2/4/8
 +2
 10
 IF
 1
 Anti-Ground Vehicle Missile
 AGM
 F
 +1
 x15
 3/6/12/24
 
 1
 Guid, IF, SH
 1
 Anti-Personnel Mortar
 APM
 F
 0
 x4
 2/4/8/16
 
 12
 AE0, MR2, AI, IF
 1
 Vibroblade
 VB
 F
 0
 x8
 0/0/0/0
 
 0
 

Perks
Name Rating Game Effects AUX
 Advanced Controls
 
 Adds one bonus action
 
 ECM
 4
 Offensive Electronic Warfare equipment
 AUX
 ECCM
 4
 Defensive Electronic Warfare equipment
 AUX
 Stealth
 4
 Add rating to Concealment
 AUX
 HEP: All.c
 
 Hostile Environment Protection: All
 
 Limited Life Support
 
 Life support for 1 week
 AUX
 Manipulator Arm x2
 6
 Can punch
 
 Rugged Movement System
 
 Absorbs first "Movement" hit
 
 Backup Sensors
 
 Absorbs first "Sensors" hit
 
 Emergency Medical
 
 Absorbs first "Crew" hit
 
Flaws
Name Rating Game Effects
 Vulnerable to Haywire Effects
 
 Haywire gets 3 rolls on damage tables.
 Sensor Dependent
 
 Must rely on sensors in combat
 Annoyance
 
 Cramped Head Space in Cockpit
Defects
Name Rating Game Effects

Variants
There are no variants.

Designer Notes