| Overview and History |
| Vehicle Specifications | General Stats | |||
| Name: | Deacon Kodiak | Threat Value: | 2,152 | |
| Vehicle Type: | Walker | Offensive Value: | 3,191 | |
| Production Type: | Limited Production | Defensive Value: | 365 | |
| Cost: | 7,993,142.86 marks/dinars | Miscellaneous Value: | 2,898 | |
| Manufacturer: | Black Talons Werks | Size: | 7 | |
| Use: | Fire Support | Original Default Size: | 13 | |
| Height: | 5.2 meters | Indv. Lemon Dice: | 2 | |
| Length: | 3.5 meters | Crew: | 1 | |
| Width: | 3.9 meters | Bonus Actions: | 0 | |
| Avg. Armor Thickness: | 80 mm | |||
| Armor Material: | Composites | Armor | ||
| Standard Op. Weight: | 9,800 kg | Light Damage: | 22 | |
| Primary Move Mode: | Walker (40 kph) | Heavy Damage: | 44 | |
| Secondary Move Mode: | Ground (65 kph) | Overkill: | 66 | |
| Deployment Range: | 450 km | |||
| Sensor Range: | 2 km | Vehicle Availability | ||
| Communication Range: | 25 km | Availability Threshhold: | 12 | |
| Powerplant: | V-Engine | Max Number on Field: | 1 | |
| Engine Output: | 1150 hp | |||
| Movement | ||||
| Electronics | Primary Move Mode: | Walker | ||
| Sensors: | 0 | Combat Speed: | 4 | |
| Communications: | +2 | Top Speed: | 7 | |
| Fire Control: | +1 | Secondary Move Mode: | Ground | |
| Combat Speed: | 6 | |||
| Top Speed: | 11 | |||
| Maneuver: | -1 | |||
| Quantity | Name | Code | Arc | ACC | Damage | Range | ROF | Ammo | Special |
|---|---|---|---|---|---|---|---|---|---|
| Very Heavy Autocannon | |||||||||
| Heavy Rocket Pack/48 | IF, Snpr | ||||||||
| Light Pulse Laser Cannon | DpRB-3 | ||||||||
| Anti-Personnel Grenade Launcher | AE0, AI, IF | ||||||||
| Heavy Machine Gun | AI | ||||||||
| Heavy Grenade | Dis | ||||||||
| Hand Grenade | AI, Dis |
| Name | Rating | Game Effects | AUX |
|---|---|---|---|
| HEP: All.c | Hostile Environment Protection: All | ||
| Limited Life Support | Life support for 1 week | ||
| Manipulator Arm x2 | Can punch | ||
| HEAT Resistant Armor | Add to base armor vs HEAT weapons | ||
| Reinforced Armor | F Arc; add to base armor | ||
| Emergency Medical | Absorbs first "Crew" hit | ||
| Reinforced Crew Compartment | Absorbs first "Crew" hit | ||
| Rugged Movement System | Absorbs first "Movement" hit | ||
| Stealth | Add rating to Concealment | ||
| Micro-Lab.c | Tactical computer, +1 to Leadership skill | ||
| Sniper System | +1 to long and Extreme rolls for HRP/48 |
| Name | Rating | Game Effects |
|---|---|---|
| Exposed Fire Control Systems | "Fire Control" hits are one step worse | |
| Annoyance | Cockpit gets uncomfortably warm when Tactical Computer is on-line |
| Name | Rating | Game Effects |
|---|
| Variants |
| There are no variants. |
| Designer Notes |