| Overview and History |
| Vehicle Specifications | General Stats | |||
| Name: | Command Armiger | Threat Value: | 1,712 | |
| Vehicle Type: | Offensive Value: | 292 | ||
| Production Type: | Mass Produced | Defensive Value: | 1,099 | |
| Cost: | 3,424,000.00 | Miscellaneous Value: | 3,743 | |
| Manufacturer: | Size: | 3 | ||
| Use: | Original Default Size: | 12 | ||
| Height: | meters | Indv. Lemon Dice: | 3 | |
| Length: | meters | Crew: | 1 | |
| Width: | meters | Bonus Actions: | 0 | |
| Avg. Armor Thickness: | ||||
| Armor Material: | Armor | |||
| Standard Op. Weight: | kg | Light Damage: | 9 | |
| Primary Move Mode: | Ground (25 kph) | Heavy Damage: | 18 | |
| Secondary Move Mode: | Flight (250 kph) | Overkill: | 27 | |
| Deployment Range: | 200 km | |||
| Sensor Range: | 2 km | Vehicle Availability | ||
| Communication Range: | 50 km | Availability Threshhold: | 5 | |
| Powerplant: | Max Number on Field: | |||
| Engine Output: | ||||
| Movement | ||||
| Electronics | Primary Move Mode: | Ground | ||
| Sensors: | +1 | Combat Speed: | 2 | |
| Communications: | +1 | Top Speed: | 4 | |
| Fire Control: | 0 | Secondary Move Mode: | Flight | |
| Combat Speed: | 4 | |||
| Top Speed: | 8 | |||
| Maneuver: | 0 | |||
| Quantity | Name | Code | Arc | ACC | Damage | Range | ROF | Ammo | Special |
|---|---|---|---|---|---|---|---|---|---|
| Mariss Milspec Railgun | C | ||||||||
| Light Machine Gun | AI | ||||||||
| Haywire Grenade | Hay, Dis | ||||||||
| Steelgate Sword | C, Hay |
| Name | Rating | Game Effects | AUX |
|---|---|---|---|
| Backup Communications | Absorbs first "Communications" hit | ||
| HEP: Desert | - | ||
| HEP: Radiation.c | |||
| Jump Jets | Rating times 50m of jump capability | ||
| Limited Life Support | Life support for 1 week | ||
| Low Profile | +1 Concealment while in obscurement | ||
| Laboratories | Rating adds to skill | ||
| Manipulator Arm x2 | Can punch | ||
| Active Stealth.c | Active camouflage system | ||
| Stealth | Add rating to Concealment |
| Name | Rating | Game Effects |
|---|---|---|
| Exposed Movement System | "Movement" hits are one step worse |
| Name | Rating | Game Effects |
|---|
| Variants |
| There are no variants. |
| Designer Notes |