| Overview and History |
| Vehicle Specifications | General Stats | |||
| Name: | Jester's Cobra | Threat Value: | 165 | |
| Vehicle Type: | Car | Offensive Value: | 0 | |
| Production Type: | Limited Production | Defensive Value: | 391 | |
| Cost: | 30,937.50 dollars | Miscellaneous Value: | 102 | |
| Manufacturer: | Ford Motor Company | Size: | 4 | |
| Use: | Troop Transport | Original Default Size: | 5 | |
| Height: | 1.34 meters | Indv. Lemon Dice: | 2 | |
| Length: | 4.66 meters | Crew: | 1 | |
| Width: | 1.86 meters | Bonus Actions: | 0 | |
| Avg. Armor Thickness: | 2 mm | |||
| Armor Material: | Steel Alloy | Armor | ||
| Standard Op. Weight: | 1,662 kg | Light Damage: | 4 | |
| Primary Move Mode: | Ground (250 kph) | Heavy Damage: | 8 | |
| Secondary Move Mode: | ( kph) | Overkill: | 12 | |
| Deployment Range: | 500 km | |||
| Sensor Range: | 0 km | Vehicle Availability | ||
| Communication Range: | 3 km | Availability Threshhold: | 8 | |
| Powerplant: | Internal Combustion | Max Number on Field: | 1 | |
| Engine Output: | 385 hp | |||
| Movement | ||||
| Electronics | Primary Move Mode: | Ground | ||
| Sensors: | -4 | Combat Speed: | 21 | |
| Communications: | -4 | Top Speed: | 42 | |
| Fire Control: | -5 | Secondary Move Mode: | ||
| Combat Speed: | ||||
| Top Speed: | ||||
| Maneuver: | +1 | |||
| Quantity | Name | Code | Arc | ACC | Damage | Range | ROF | Ammo | Special |
|---|
| Name | Rating | Game Effects | AUX |
|---|---|---|---|
| Audio System | Booming stereo system | ||
| Cargo Bay | 1 cubic meter capacity | ||
| HEP: Desert | - | ||
| High Capacity Computer | Advanced and powerful data processing system | ||
| Low Profile | +1 Concealment while in obscurement | ||
| Passenger Seating | Seats for 1 passengers | ||
| Military Passenger Accom | Accommodations for 2 passengers | ||
| Reduced G Effect | Reduces the effect of Gs on pilot | ||
| Satellite Uplink | Allows orbital communications | ||
| Searchlight | FF Arc; Rating times 50 meters | ||
| Urban Friendly | - |
| Name | Rating | Game Effects |
|---|---|---|
| Brittle Armor | Double Armor point losses | |
| Exposed Crew Compartment | "Crew" hits are one step worse | |
| No Sensors | Cannot perform Active Sensor checks | |
| Poor Off-Road Ability | +1 MP if terrain MP is greater than 1. | |
| Traceable Emissions | Vehicle is easier to sense; Rating added to enemy sensor roll | |
| Vulnerable to Haywire Effects | Haywire gets 3 rolls on damage tables. | |
| Weak Underbelly | Half Armor against attacks from below |
| Name | Rating | Game Effects |
|---|
| Variants |
| There are no variants. |
| Designer Notes |