| Overview and History |
| Vehicle Specifications | General Stats | |||
| Name: | Heavy Armiger (Hunter Pattern) | Threat Value: | 810 | |
| Vehicle Type: | Walker | Offensive Value: | 450 | |
| Production Type: | Early Production | Defensive Value: | 298 | |
| Cost: | 1,215,000.00 marks | Miscellaneous Value: | 1,682 | |
| Manufacturer: | Northco / Troy | Size: | 6 | |
| Use: | Assault | Original Default Size: | 9 | |
| Height: | 4.3 meters | Indv. Lemon Dice: | 3 | |
| Length: | 2.9 meters | Crew: | 1 | |
| Width: | 3.0 meters | Bonus Actions: | 1 | |
| Avg. Armor Thickness: | 45mm | |||
| Armor Material: | Durasheet | Armor | ||
| Standard Op. Weight: | 6627 kg | Light Damage: | 15 | |
| Primary Move Mode: | Walker (42 kph) | Heavy Damage: | 30 | |
| Secondary Move Mode: | Ground (72 kph) | Overkill: | 45 | |
| Deployment Range: | 400 km | |||
| Sensor Range: | 5 km | Vehicle Availability | ||
| Communication Range: | 10 km | Availability Threshhold: | 6 | |
| Powerplant: | V-Engine | Max Number on Field: | unlimited | |
| Engine Output: | 450hp | |||
| Movement | ||||
| Electronics | Primary Move Mode: | Walker | ||
| Sensors: | +1 | Combat Speed: | 4 | |
| Communications: | +1 | Top Speed: | 7 | |
| Fire Control: | 0 | Secondary Move Mode: | Ground | |
| Combat Speed: | 6 | |||
| Top Speed: | 12 | |||
| Maneuver: | 0 | |||
| Quantity | Name | Code | Arc | ACC | Damage | Range | ROF | Ammo | Special |
|---|---|---|---|---|---|---|---|---|---|
| Light Autocannon | |||||||||
| Light Rocket Pack/24 | IF | ||||||||
| Anti-Personnel Grenade Launcher | AE0, AI, IF | ||||||||
| Hand Grenade | AI, Dis | ||||||||
| Vibroblade |
| Name | Rating | Game Effects | AUX |
|---|---|---|---|
| HEP: Desert | - | ||
| HEP: Radiation.c | - | ||
| Manipulator Arm x2 | Can punch | ||
| Stealth | Add rating to Concealment | ||
| Active Camoflage.c | Add rating to Concealment | ||
| Automation | Acts as 1 crew | ||
| Reinforced Location Armor | Increase base armor by 2 at Crew |
| Name | Rating | Game Effects |
|---|
| Name | Rating | Game Effects |
|---|
| Variants |
| There are no variants. |
| Designer Notes |
| The Hunter Gear is the first exclusively military walker machine on Terra Nova. The father of all the subsequent designs of the North, the "old man" of the real world remains among the most commonly seen Gear designs in active military service. In its 250 cycles of service the Hunter chassis has been refitted several times to keep it competitive with more recent designs, but its greatest strength has always been its versatility and simplicity of design. Created when there were no scout/recon or fire support Gears, the Hunter had to manage all by itself or in conjunction with more traditional armored or infantry forces. Although a great challenge to create, the Hunter was designed to be relatively easy to maintain and upgrade, allowing it to remain in service for decades without being refit. The simplicity of design has also meant a proliferation of specialized variants designed to excel at specific combat tasks. The standard Hunter (actually the Mark II, introduced in TN 1852) remain in wide usage, however, even in the face of more advanced machines. |