| Overview and History |
| Vehicle Specifications | General Stats | |||
| Name: | Badlands Floater, Spotter | Threat Value: | 238 | |
| Vehicle Type: | VTOL | Offensive Value: | 16 | |
| Production Type: | Mass Produced | Defensive Value: | 32 | |
| Cost: | 102,000.00 marks/dinars | Miscellaneous Value: | 664 | |
| Manufacturer: | Various | Size: | 7 | |
| Use: | Recon | Original Default Size: | 6 | |
| Height: | meters | Indv. Lemon Dice: | 3 | |
| Length: | 25.3 meters | Crew: | 2 | |
| Width: | 29.1 meters | Bonus Actions: | 1 | |
| Avg. Armor Thickness: | 10mm | |||
| Armor Material: | Durasheet | Armor | ||
| Standard Op. Weight: | 8000 kg | Light Damage: | 7 | |
| Primary Move Mode: | Flight (60 kph) | Heavy Damage: | 14 | |
| Secondary Move Mode: | Ground (0 kph) | Overkill: | 21 | |
| Deployment Range: | 200 km | |||
| Sensor Range: | 15 km | Vehicle Availability | ||
| Communication Range: | 50 km | Availability Threshhold: | 0 | |
| Powerplant: | Turbine | Max Number on Field: | ||
| Engine Output: | 500kg | |||
| Movement | ||||
| Electronics | Primary Move Mode: | Flight | ||
| Sensors: | +1 | Combat Speed: | 1 | |
| Communications: | 0 | Top Speed: | 2 | |
| Fire Control: | -1 | Secondary Move Mode: | Ground | |
| Combat Speed: | 0 | |||
| Top Speed: | 0 | |||
| Maneuver: | -2 | |||
| Quantity | Name | Code | Arc | ACC | Damage | Range | ROF | Ammo | Special |
|---|---|---|---|---|---|---|---|---|---|
| Anti-Personnel Grenade Launcher | AE0, AI, IF |
| Name | Rating | Game Effects | AUX |
|---|---|---|---|
| Military Crew Accom | Military Crew Accomodations | ||
| ECM | Offensive Electronic Warfare equipment | ||
| ECCM | Defensive Electronic Warfare equipment | ||
| Lighter-than-Air | Needs no MP to maintain altitude | ||
| Passenger Seating | Seats for 4 passengers | ||
| Satellite Uplink | Allows orbital communications | ||
| Stealth | Add rating to Concealment |
| Name | Rating | Game Effects |
|---|---|---|
| Can Not Glide | Can not gain lift without thrust | |
| Exposed Auxiliary Systems | "Aux" hits are one step worse | |
| Exposed Movement System | "Movement" hits are one step worse | |
| Fragile Chassis | "Structural" hits are one step worse | |
| Maximum Ceiling | Can not climb past a specified altitude. |
| Name | Rating | Game Effects |
|---|
| Variants |
| There are no variants. |
| Designer Notes |