| Overview and History |
| Vehicle Specifications | General Stats | |||
| Name: | Reubeni Attack Trike | Threat Value: | 100 | |
| Vehicle Type: | IFV | Offensive Value: | 37 | |
| Production Type: | Mass Produced | Defensive Value: | 33 | |
| Cost: | 50,000.00 pounds | Miscellaneous Value: | 229 | |
| Manufacturer: | Various | Size: | 5 | |
| Use: | Recon/Scout | Original Default Size: | 5 | |
| Height: | 5.3 meters | Indv. Lemon Dice: | 3 | |
| Length: | 10.0 meters | Crew: | 2 | |
| Width: | 8.3 meters | Bonus Actions: | 1 | |
| Avg. Armor Thickness: | 10mm | |||
| Armor Material: | Metal Alloys | Armor | ||
| Standard Op. Weight: | 3700 kg | Light Damage: | 7 | |
| Primary Move Mode: | Ground (100 kph) | Heavy Damage: | 14 | |
| Secondary Move Mode: | ( kph) | Overkill: | 21 | |
| Deployment Range: | 700 km | |||
| Sensor Range: | 2 km | Vehicle Availability | ||
| Communication Range: | 20 km | Availability Threshhold: | 0 | |
| Powerplant: | Gas Turbine | Max Number on Field: | ||
| Engine Output: | 850hp | |||
| Movement | ||||
| Electronics | Primary Move Mode: | Ground | ||
| Sensors: | -2 | Combat Speed: | 9 | |
| Communications: | -2 | Top Speed: | 17 | |
| Fire Control: | -1 | Secondary Move Mode: | ||
| Combat Speed: | ||||
| Top Speed: | ||||
| Maneuver: | -2 | |||
| Quantity | Name | Code | Arc | ACC | Damage | Range | ROF | Ammo | Special |
|---|---|---|---|---|---|---|---|---|---|
| Very Light Rifle | |||||||||
| Light Machine Gun | AI |
| Name | Rating | Game Effects | AUX |
|---|---|---|---|
| Cargo Bay.c | 6x4x3m, 72 cubic meters | ||
| Easy to Modify | +2 to Repair and Modify rolls | ||
| HEP: Caprice.c | HEP: Desert, Extreme Cold | ||
| Improved Off-Road | - 1 MP cost, minimum 1 MP | ||
| Limited Life Support | Life support for 1 week | ||
| Passenger Seating | Seats for 2 passengers | ||
| Urban Friendly | - |
| Name | Rating | Game Effects |
|---|---|---|
| Exposed Fire Control Systems | "Fire Control" hits are one step worse | |
| Exposed Movement System | "Movement" hits are one step worse | |
| Fragile Chassis | "Structural" hits are one step worse | |
| Inefficient Combat Computer | -1 to attack roll for every weapon fired above one | |
| Large Sensor Profile | Subtract rating from Concealment |
| Name | Rating | Game Effects |
|---|
| Variants |
| There are no variants. |
| Designer Notes |
| There were never any true armed forces on Caprice, and so the Liberati face a severe shortage of combat vehilces for their operations. They sometimes manage to capture emeny vehicles, but for the most part their forces are composed of units converted from whatever vehicles are available. The Reubeni attack trike is based on a scouting and exploration all-terrain vehicle that was itself derived from the Mule all-purpose truck. Except for the addition of armament and some performance tune-ups, the vehicle is basically the same. Most of the time, the guns are taken from downed corporate units: the most common configuration mounts a light rifle scavenged from a Type 55 "Fatman" and a light machine gun scavenged from a Type 32 "Little Boy" Mount. The fire control system is simple but reliable and uses a remote bore-sighted gun cameras to relay targeting information to the gunner's display. A makeshift gunnery station occipies the space previously reserved for a bunk area. The Reubeni's glory days came not long after the CEF's arrival on the planet. The trike design was already well-known, having been deployed in numerous corporate conflicts, but there were never as many fielded at the same time as there were arrayed against the Earth invaders. Many of these vehilces were totalled in the subsequent attacks, and most of the rest were destroyed during the Liberati "rout." Their hulks are still scattered in the wastelands surrounding the Trench, many of them requiring only a few hours of tinkering to be made battle-worthy again. |