Mule Utility Transport
Overview and History

Vehicle Specifications   General Stats
Name: Mule Utility Transport   Threat Value: 135
Vehicle Type: Truck   Offensive Value: 0
Production Type: Mass Produced   Defensive Value: 29
Cost: 55,833.33 credits   Miscellaneous Value: 375
Manufacturer: Various   Size: 6
Use: Utility Transport   Original Default Size: 5
Height: 5.3 meters   Indv. Lemon Dice: 3
Length: 10.0 meters   Crew: 1
Width: 11.0 meters   Bonus Actions: 0
Avg. Armor Thickness: 13mm
Armor Material: Metal Alloy   Armor
Standard Op. Weight: 5800 kg   Light Damage: 8
Primary Move Mode: Ground (80 kph)   Heavy Damage: 16
Secondary Move Mode: ( kph)   Overkill: 24
Deployment Range: 700 km
Sensor Range: 2 km   Vehicle Availability
Communication Range: 20 km   Availability Threshhold: 0
Powerplant: Gas Turbine (x2)   Max Number on Field:
Engine Output: 850hp (x2)  
    Movement
Electronics   Primary Move Mode: Ground
Sensors: -2   Combat Speed: 7
Communications: -2   Top Speed: 13
Fire Control: -2   Secondary Move Mode:
    Combat Speed:
    Top Speed:
    Maneuver: -3

Weapons
Quantity Name Code Arc ACC Damage Range ROF Ammo Special

Perks
Name Rating Game Effects AUX
 Cargo Bay.c
 
 6x4x3m, 72 cubic meters
 
 Double Towing Capacity
 
 Can tow twice its own weight
 
 HEP: Caprice.c
 
 HEP: Desert, Extreme Cold
 
 Improved Off-Road
 
 - 1 MP cost, minimum 1 MP
 
 Limited Life Support
 
 Life support for 1 week
 AUX
 Military Crew Accom
 1
 Military Crew Accomodations
 
 Passenger Seating
 2
 Seats for 2 passengers
 
 Urban Friendly
 
 -
 
Flaws
Name Rating Game Effects
 Exposed Fire Control Systems
 
 "Fire Control" hits are one step worse
 Exposed Movement System
 
 "Movement" hits are one step worse
 Fragile Chassis
 
 "Structural" hits are one step worse
 Large Sensor Profile
 1
 Subtract rating from Concealment
Defects
Name Rating Game Effects

Variants
There are no variants.

Designer Notes
The rugged nature of the Caprician landscape forced the adoption early on of several tough transport vehicles, most of them tracked, to move popele and equipment between installations. These vehicles have evolved little since the first colonization of the planet, and are widespread among all the factions.

The Mule, as it is often referred to, is a sturdy half-track vehicle used to ferry personnel and equipment across the surface between the mining camps. The truck's frame has twin tracks and large wheels attached to a heavy-duty suspension to absorb the shock of cross-country travel. The tracks are placed underneath the main cargo area for extra support. The powerful transmission allows it to haul a respectable amount of material across a considerable distance. The twin high-temp ceramic gas turbines, buried in the main body under the cab, can burn almost any type of fuel and convert it to power. The vehicle is powered by four electric engines connected to banks of superconducting batteries, which the turbines constantly recharge. The turbines can also be used for extra power if need be.

The truck comes with a simple radio and navigation system, coupled with basic low-light sensors for night driving. It is adequate for day-to-day use, but is range and quality are drastically reduced whenever the vehicle enters combat conditions. The vehicle can seat one driver plus two passengers comfortably, and features a small rest area behind the main cab.