HT-72 Hovertank
Overview and History

Vehicle Specifications   General Stats
Name: HT-72 Hovertank   Threat Value: 3,715
Vehicle Type: Tank   Offensive Value: 7,403
Production Type: Mass Produced   Defensive Value: 756
Cost: 2,308,125.00   Miscellaneous Value: 2,986
Manufacturer: Unknown   Size: 12
Use: Assault   Original Default Size: 15
Height: 2.8 meters   Indv. Lemon Dice: 3
Length: 11.0 meters   Crew: 2
Width: 8.0 meters   Bonus Actions: 2
Avg. Armor Thickness: 162mm
Armor Material: Ceramite Alloy   Armor
Standard Op. Weight: 46,700 kg   Light Damage: 36
Primary Move Mode: Hover (150 kph)   Heavy Damage: 72
Secondary Move Mode: ( kph)   Overkill: 108
Deployment Range: 200 km
Sensor Range: 4 km   Vehicle Availability
Communication Range: 30 km   Availability Threshhold: 0
Powerplant: Turbofans (x2)   Max Number on Field:
Engine Output: 2200hp (x2)  
    Movement
Electronics   Primary Move Mode: Hover
Sensors: 0   Combat Speed: 13
Communications: +2   Top Speed: 25
Fire Control: +1   Secondary Move Mode:
    Combat Speed:
    Top Speed:
    Maneuver: -2

Weapons
Quantity Name Code Arc ACC Damage Range ROF Ammo Special
 1
 Heavy Particle Accelerator
 HPA
 T
 +1
 x15
 3/6/12/24
 
 60
 DpRB-1, Hay, Snpr
 1
 Airburst Missile
 ABM
 T
 0
 x10
 3/6/12/24
 
 4
 AE1
 1
 Anti-Tank Missile
 ATM
 FF
 +1
 x25
 3/6/12/24
 
 6
 Guid, IF
 1
 Chassis Reinforcement
 CR
 FF
 0
 x0
 0/0/0/0
 
 0
 

Perks
Name Rating Game Effects AUX
 Advanced Controls
 
 Adds one bonus action
 
 Advanced Neural Net
 
 Faster NNets; +1 to Man
 
 Airdroppable
 
 Can be airdropped
 
 Anti-Personnel Charges
 1
 30 shots
 AUX
 Backup Sensors
 
 Absorbs first "Sensors" hit
 
 HEP: Desert
 
 -
 
 Jump Jets
 2
 Rating times 50m of jump capability
 AUX
 Limited Life Support
 
 Life support for 1 week
 AUX
 Target Designator
 3
 Designates targets for guided weapons
 AUX
 Urban Friendly
 
 -
 
 Sniper System
 
 +1 to long and Extreme rolls for HPA
 AUX
Flaws
Name Rating Game Effects
 Difficult to Modify
 
 -2 on Repair and Modify rolls
 Large Sensor Profile
 2
 Subtract rating from Concealment
 Sensor Dependent
 
 Must rely on sensors in combat
 Weak Point
 6
 Reduce base armor by 6 at Mov
 Weak Point
 6
 Reduce base armor by 6 at Aux
Defects
Name Rating Game Effects

Variants
There are no variants.

Designer Notes
The HT-72 is believed to be the combat vehicle that will replace the HT-68 in the ranks of the Colonial Expeditionary Force. A few of these vehicles had been sighted during the War of the Alliance, presumably test models or the field deployment of the very first units delievered by the conquered factories of Caprice. Though it uses the same basic technology, the HT-72 is much different, visually, than the HT-68: its hull is more compact and streamlined, and its turret is longer and thinner.

The HT-72 is a much more advanced combat craft than the older HT-68 model. Its turbines are stronger, allowing the vehicle to lift additional armor mass, jump higher, and attain higher speeds overall. The exhaust is distributed through six main articulated vents located around the lower hull. The HT-72 suffers from the same problem as the HT-68, however, in that its control surfaces and exhausts are exposed to hostile fire. It also has smaller airflow controllers, which makes it somewhat less maneuverable at higher speeds.

The newer hovertank is based around the same type of armament as its older sibling. A turret-mounted particle accelerator constitutes the main offensive power, using charged particles to disable either by the impact or by the electric surge generated by it. Missile racks holding anti-armor guided missiles are mounted on the rear of the turret, opening up to fire vertically.