| Overview and History |
| Vehicle Specifications | General Stats | |||
| Name: | HRT 68 Self Propelled Artillery | Threat Value: | 2,498 | |
| Vehicle Type: | Hovertank | Offensive Value: | 5,642 | |
| Production Type: | Mass Produced | Defensive Value: | 669 | |
| Cost: | 1,457,166.67 | Miscellaneous Value: | 1,182 | |
| Manufacturer: | Moscow Heavy Industries | Size: | 12 | |
| Use: | Mobile Fire Support | Original Default Size: | 14 | |
| Height: | 3.4 meters | Indv. Lemon Dice: | 3 | |
| Length: | 10.2 meters | Crew: | 3 | |
| Width: | 8.0 meters | Bonus Actions: | 2 | |
| Avg. Armor Thickness: | 162mm | |||
| Armor Material: | zero - g alloy / ceramic composites | Armor | ||
| Standard Op. Weight: | 41650 kg | Light Damage: | 36 | |
| Primary Move Mode: | Hover (138 kph) | Heavy Damage: | 72 | |
| Secondary Move Mode: | ( kph) | Overkill: | 108 | |
| Deployment Range: | 200 km | |||
| Sensor Range: | 4 km | Vehicle Availability | ||
| Communication Range: | 30 km | Availability Threshhold: | 0 | |
| Powerplant: | 2x Turbofans / Superconducting Fuel Cells | Max Number on Field: | ||
| Engine Output: | 2x 2000 hp | |||
| Movement | ||||
| Electronics | Primary Move Mode: | Hover | ||
| Sensors: | 0 | Combat Speed: | 12 | |
| Communications: | +2 | Top Speed: | 23 | |
| Fire Control: | +2 | Secondary Move Mode: | ||
| Combat Speed: | ||||
| Top Speed: | ||||
| Maneuver: | -2 | |||
| Quantity | Name | Code | Arc | ACC | Damage | Range | ROF | Ammo | Special |
|---|---|---|---|---|---|---|---|---|---|
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Light Artillery Gun |
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AE0, MR10, IF |
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Chassis Reinforcement |
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| Name | Rating | Game Effects | AUX |
|---|---|---|---|
| Advanced Controls |
|
Adds one bonus action |
|
| Advanced Neural Net |
|
Faster NNets; +1 to Man |
|
| Airdroppable |
|
Can be airdropped |
|
| Backup Sensors |
|
Absorbs first "Sensors" hit |
|
| HEP: Desert |
|
- |
|
| Jump Jets |
|
Rating times 50m of jump capability |
|
| Limited Life Support |
|
Life support for 1 week |
|
| Urban Friendly |
|
- |
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| Name | Rating | Game Effects |
|---|---|---|
| Difficult to Modify |
|
-2 on Repair and Modify rolls |
| Large Sensor Profile |
|
Subtract rating from Concealment |
| Sensor Dependent |
|
Must rely on sensors in combat |
| Weak Point |
|
Reduce base armor by 8 at Mov |
| Weak Point |
|
Reduce base armor by 8 at Aux |
| Name | Rating | Game Effects |
|---|
| Variants |
| There are no variants. |
| Designer Notes |