| Overview and History |
| Vehicle Specifications | General Stats | |||
| Name: | Recon/EW Drone | Threat Value: | 199 | |
| Vehicle Type: | Drone | Offensive Value: | 0 | |
| Production Type: | Mass Produced | Defensive Value: | 113 | |
| Cost: | 199,000.00 $PR | Miscellaneous Value: | 483 | |
| Manufacturer: | Paxton Arms | Size: | 3 | |
| Use: | Recon/EW | Original Default Size: | 6 | |
| Height: | 0.9 meters | Indv. Lemon Dice: | 3 | |
| Length: | 7.1 meters | Crew: | 1 | |
| Width: | 0.9 meters | Bonus Actions: | 0 | |
| Avg. Armor Thickness: | Classified | |||
| Armor Material: | Classified | Armor | ||
| Standard Op. Weight: | 2600 kg | Light Damage: | 3 | |
| Primary Move Mode: | Space (240 kph) | Heavy Damage: | 6 | |
| Secondary Move Mode: | ( kph) | Overkill: | 9 | |
| Deployment Range: | 100 km | |||
| Sensor Range: | 5 km | Vehicle Availability | ||
| Communication Range: | 20 km | Availability Threshhold: | 0 | |
| Powerplant: | Chemical Rocket | Max Number on Field: | ||
| Engine Output: | Classified | |||
| Movement | ||||
| Electronics | Primary Move Mode: | Space | ||
| Sensors: | +2 | Combat Speed: | 20 | |
| Communications: | +2 | Top Speed: | 40 | |
| Fire Control: | 0 | Secondary Move Mode: | ||
| Combat Speed: | ||||
| Top Speed: | ||||
| Maneuver: | -2 | |||
| Quantity | Name | Code | Arc | ACC | Damage | Range | ROF | Ammo | Special |
|---|
| Name | Rating | Game Effects | AUX |
|---|---|---|---|
| Automation | Acts as 1 crew | ||
| Autopilot | Acts as Level 1 Pilot | ||
| ECM | Offensive Electronic Warfare equipment | ||
| ECCM | Defensive Electronic Warfare equipment | ||
| Fuel Capacity.c | 100 Burn Points | ||
| High Capacity Computer | Advanced and powerful data processing system | ||
| HEP: Space.c | HEP: Extreme Cold, Rad R4, Vacuum | ||
| Stealth | Add rating to Concealment |
| Name | Rating | Game Effects |
|---|---|---|
| Exposed Auxiliary Systems | "Aux" hits are one step worse | |
| Exposed Fire Control Systems | "Fire Control" hits are one step worse | |
| Exposed Movement System | "Movement" hits are one step worse | |
| Fragile Chassis | "Structural" hits are one step worse | |
| Sensor Dependent | Must rely on sensors in combat | |
| Vulnerable to Haywire Effects | Haywire gets 3 rolls on damage tables. | |
| Annoyance | Ancient Operating System Language |
| Name | Rating | Game Effects |
|---|
| Variants |
| There are no variants. |
| Designer Notes |
| Small and maneuverable, Recon and Electronic Warfare drones carry enough fuel and power to operate independently of their mother unit for extended periods of time. They can be recovered, but the difficulty of performing a successful recovery increases exponentially with time and distance. Sometimes, one of these drones is released on a towed tether to increase sensor range by triangulation. Recon drones actually have some sense of self-preservation, though they are still considered highly expendable. While they are unarmed and poorly-defended, observation and electronic warfare drones can wreak havoc on an enemy force by supporting friendly attacks and drawing fire away from more important units. Recon drones have no weaponry but can kamikaze themselves if needed. |