| Overview and History |
| Vehicle Specifications | General Stats | |||
| Name: | CEF Hunter Killer | Threat Value: | 2,322 | |
| Vehicle Type: | Drone | Offensive Value: | 4,244 | |
| Production Type: | Mass Produced | Defensive Value: | 985 | |
| Cost: | 1,677,000.00 ?? | Miscellaneous Value: | 1,737 | |
| Manufacturer: | Unknown | Size: | 9 | |
| Use: | Various | Original Default Size: | 13 | |
| Height: | 2.4 meters | Indv. Lemon Dice: | 3 | |
| Length: | 11.2 meters | Crew: | 0 | |
| Width: | 4.6 meters | Bonus Actions: | 2 | |
| Avg. Armor Thickness: | Classified | |||
| Armor Material: | Classified | Armor | ||
| Standard Op. Weight: | 15500 kg | Light Damage: | 16 | |
| Primary Move Mode: | Space (360 kph) | Heavy Damage: | 32 | |
| Secondary Move Mode: | ( kph) | Overkill: | 48 | |
| Deployment Range: | 100 km | |||
| Sensor Range: | 2 km | Vehicle Availability | ||
| Communication Range: | 20 km | Availability Threshhold: | 11 | |
| Powerplant: | Chemical Rocket | Max Number on Field: | 1 | |
| Engine Output: | Classified | |||
| Movement | ||||
| Electronics | Primary Move Mode: | Space | ||
| Sensors: | +1 | Combat Speed: | 30 | |
| Communications: | +2 | Top Speed: | 60 | |
| Fire Control: | +1 | Secondary Move Mode: | ||
| Combat Speed: | ||||
| Top Speed: | ||||
| Maneuver: | 0 | |||
| Quantity | Name | Code | Arc | ACC | Damage | Range | ROF | Ammo | Special |
|---|---|---|---|---|---|---|---|---|---|
| Light Particle Accelerator | DpRB-1, Hay | ||||||||
| Gatling Laser Cannon | DpRB-3 |
| Name | Rating | Game Effects | AUX |
|---|---|---|---|
| Anti-Missile System | 50 shots | ||
| Automation | Acts as 2 crew | ||
| Autopilot | Acts as Level 1 Pilot | ||
| Backup Sensors | Absorbs first "Sensors" hit | ||
| Fuel Capacity.c | 250 Burn Points | ||
| High Capacity Computer | Advanced and powerful data processing system | ||
| HEP: Space.c | HEP: Extreme Cold, Rad R4, Vacuum | ||
| Stealth | Add rating to Concealment |
| Name | Rating | Game Effects |
|---|---|---|
| Exposed Auxiliary Systems | "Aux" hits are one step worse | |
| Exposed Movement System | "Movement" hits are one step worse | |
| Sensor Dependent | Must rely on sensors in combat |
| Name | Rating | Game Effects |
|---|
| Variants |
| There are no variants. |
| Designer Notes |